Understanding Frameworks: Beyond Findability IA Summit Workshop Slides

I’m post­ing slides for my ‘Under­stand­ing Frame­works’ por­tion of the Beyond Find­abil­ity work­shop on strate­gic prac­tices just given at the 2010 IA Sum­mit.  This por­tion of the full-day pro­gram empha­sizes under­stand­ing and iden­ti­fy­ing the com­mon things that make up a design frame­work, con­cen­trat­ing on the sim­ple struc­ture that design­ers need to grasp in order to cre­ate their own effec­tive frame­works for solv­ing design chal­lenges. I hope you find it infor­ma­tive and useful!

Design frame­works offer sub­stan­tial ben­e­fits to all par­ties involved in cre­at­ing high qual­ity user expe­ri­ences for prod­ucts, ser­vices, dig­i­tal media, and the emerg­ing inter­ac­tion spaces of aug­mented real­ity, ubiq­ui­tous com­put­ing, and cross-media sto­ry­telling. Frame­works allow design­ers to bet­ter adapt to the rapid shifts in the dig­i­tal envi­ron­ment by lever­ag­ing increas­ing mod­u­lar­ity, gran­u­lar­ity, and struc­ture, and accom­mo­dat­ing the far-reaching changes inher­ent in the rise of co-creative dynam­ics. This pre­sen­ta­tion — part of a full-day work­shop deliv­ered at the 2009 & 2010 Infor­ma­tion Archi­tec­ture Sum­mits — iden­ti­fies the ele­ments com­mon to all design frame­works, and offers best prac­tices on effec­tively putting frame­works into imme­di­ate use.  Alto­gether, it is a short course in the cre­ation and use of cus­tomized design frame­works for address­ing the com­plex­ity of strate­gic expe­ri­ence design.

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Category: Building Blocks, Information Architecture, User Experience (UX)
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