I’m posting slides for my ‘Understanding Frameworks’ portion of the Beyond Findability workshop on strategic practices just given at the 2010 IA Summit. This portion of the full-day program emphasizes understanding and identifying the common things that make up a design framework, concentrating on the simple structure that designers need to grasp in order to create their own effective frameworks for solving design challenges. I hope you find it informative and useful!
Design frameworks offer substantial benefits to all parties involved in creating high quality user experiences for products, services, digital media, and the emerging interaction spaces of augmented reality, ubiquitous computing, and cross-media storytelling. Frameworks allow designers to better adapt to the rapid shifts in the digital environment by leveraging increasing modularity, granularity, and structure, and accommodating the far-reaching changes inherent in the rise of co-creative dynamics. This presentation — part of a full-day workshop delivered at the 2009 & 2010 Information Architecture Summits — identifies the elements common to all design frameworks, and offers best practices on effectively putting frameworks into immediate use. Altogether, it is a short course in the creation and use of customized design frameworks for addressing the complexity of strategic experience design.